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Blizzard said they left the classic wow gold from bestrs's blog

Blizzard said they left the classic wow gold Argent tourney raid since Ulduar took a lot of man hours and dollars (it truly was epic, so lots of managers, so many rooms, virtually every battle designed well)... like, a raid worthy of a multi billion dollar company.The fact that this gigantic company turned about and said, hey, which was too expensive of a raid for us to create, here is something we made from start to finish in two weeks, that was really disrespectful to the player base and it isn't any wonder sub numbers went down soon after. 


I felt like that raid was the first time this mindset shift at Blizzard was observable.Apparently whenever you are making 150 million USD per month from subs a few developers is"Too pricey"activision started destroying WoW the very moment they bought them.I remember the justification for this not being cost but since ICC was not finished and instead of 4 or 5 months of ulduar they put together an in-between raid to give players something to do while they finished ICC. Also valanyr was BiS for healers for the remainder of the expac.Algalon to this day remains my favourite battle ever.
 Everything about it, the room, algalons model, the difficulty of the fight. Holy shit talk about a mothering experience.Had been playing a laptop back afterward and Algalon just completely  the computer. Like I'd have random tough crashes and super low fps. Had to be on bench during progession on this one. Every additional boss was fine and that I had been there on initial kills. That made me get a new powerful desktop for Cataclysm...BT didn't have epic, sometimes scalable, difficulties for supervisors built into the raid itself, and did not have a secret final ultra hard closing boss as a final challenge.It was good for its time, however Ulduar is a base of what raids ought to be. 
Everything was baked into the gameplay rather than the menu, except that the 10/25 difficulty.Naxx coming back was great, it's an wonderful raid less than 1 percent of vanilla players got to experience and I would say far fewer than this of wrath players before going in buy wow classic gold at 80. Are people forgetting that Naxx was a highly exclusive raid which only a small percentage of the population got to encounter, not as apparent? Re-making it for Wrath was a fantastic idea, although I wish they'd kept access to this lvl 60 version somehow, for retro-raiding functions.


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By bestrs
Added Oct 11

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