Does anybody else actually enjoy the shooter meter and how the NBA2k21 demo is so far? from Dingbest's blog

I know I am gont get despise with this but I actually enjoy the game thus far and love the new shooter meter. I genuinely believe this is going to be much better than 20 and NBA 2K MT that I will have fun on it. I don't hate them for making it the same since the new gen is coming out in 2 months lol. Obviously they are gonna go all out trying to enhance the images cause that would be dumb to put all their time when the new gen is coming out in the same time frame so they most likely directed their focus to next gen.

I understand that's a shitty thing on their part and that they have not been reliable the past 3 decades but it's similar to when the ps4 came out they stopped putting effort in their 2ks and then 2k14 on the PS4 was amazing and everyone loved it. Anyway my point is I actually enjoy what they've done together with the meter and think it seems great and plays good so far and I am not bashing them because of it looking the same because it's supposed to look the same before next gen. Now if it's still bad and looks the exact same and plays the exact same on next gen I will for sure be sterile and be done with 2k but as if I know that's my opinion on things.

Dribbling was kinda cruced that the way you do motions does not transition or correlate well. Like the brand new means to do a behind the back just doesn't flow well with other motions. I actually liked the dribbling more, seemed like it had been harder to junk one move together a bundle and simpler to string unique moves more easily, I believe as we get more accustomed to the dribbling it could be a whole lot better than 2k20. I actually liked the dribbling more, sounded like it was harder to junk one move together a bundle and easier to string unique moves more smoothly, I believe as we get more accustomed to the dribbling it could be a whole lot better than 2k20.

The dribbling just feels as though it has a low ability gap, and the higher skilled motions (18 half spin, walkback combos, etc) all seem clunky and uncomfortable. Like in 19 or 17 the highest skill moves flowed, and it felt like you had full control over your player. Even if it is miles better than 20 we are still a road trip from another 2k. The simple fact that they left the stop an go from flicking up on the ideal stick into tapping LT made me delete the demonstration real fast, idky they fucking change shit every year for no reason it's so fucking annoying to learn standard shit again because they move it around for no reason. What do you want sensible dribbling or halfway in which you almost have to do nothing to pull off moves? Realistic dribbling is really easy. I learned all of the realistic moves in 20 the first couple of days the match dropped. The skilled shit such as the 18 half spin took far longer. Dribbling in 17, 19, and 16 took skill. It was not realistic. It created a massive skill gap and has been fun as fuck though.

You can not possess a significant skill difference with sizeups a movie of Buy NBA 2K Coins the pole that the game is going to do for you. Its fun because it's easy to use and easy to chain. Realistic dribbling is the way it must go for a true skill cap to come. Just like in real life the game needs to be able to divide the Kyrie's from the Pat Bevs in relation to dribbling which it has yet to do besides simply locking out animations for low ball control and simply making high ball control only have faster dribbling.

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By Dingbest
Added Oct 11



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